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KONSPEKT AKVIZÍCIE GEOPRIESTOROVÝCH DÁT PRE VYTVORENIE 3D MODELU REFERENČNÉHO LETISKA
(Žilinská univerzita v Žiline, 2020)
When rendering large scenarios for flight simulators, we encounter similar problems as in the case of scenes for cinematography or computer games. In the case of this work, we solve the rendering of the earth's surface for ...
TVORBA MODELU REFERENČNÉHO LETISKA PRE GENERÁTOR OBRAZU LETOVÉHO SIMULÁTORA
(Žilinská univerzita v Žiline, 2020)
This paper describes the fundamentals of creating reference airport scenery for the X-Plane flight simulator. The work contains other acquired knowledge that is necessary or useful in the process of creating a scenery for ...