AEROjournal

Permanent URI for this communityhttps://drepo.uniza.sk/handle/hdluniza/29

The Scientific journal AEROjournal is published by The Air Transport Department at the University of Zilina. It offers aviation professionals and academics an opportunity for publication of their research outcomes covering wide range of current issues in air transportation. The Air Transport Department at the University of Zilina (ATD) is a centre for education, research, and training in civil aviation. ATD provides accredited study programmes in a three - tier course structure of university education - bachelor, Ing (equivalent to MSc.) and PhD degrees. We also provide complex aircraft pilot training up to the CPL/IR/MEP (A) level (Commercial Pilot with twin-engine aeroplane qualification and qualification for flying in accordance with Instrument Flight Rules) and a theory up to the frozen ATPL (Airline Transport Pilot) level including Multi Crew Cooperation course. ATD is also the base of the National Civil Aviation Security Training Centre of the Slovak Republic. The Centre runs basic aviation security courses in line with the EU regulations for all categories of personnel in aviation. The papers in this journal cover all the aspects of aviation (including airlines, airports, air traffic management, aerospace and maintenance).

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    Creation of a Z 43 aeroplane model for a flight simulator
    (University of Žilina, 2023) Poláček, Jozef; Škultéty, Filip
    This paper describes the process of developing a Zlin Z 43 aircraft for a flight simulator. Work on an aircraft simulation consists of multiple parts. The development of the flight model is the first and core part of the simulation. Work on this part consisted of an analysis of the X-Plane blade element theory-based flight model, sourcing of the data this model requires, flight testing and further editing of the data to match the known performance of the Zlín Z43. The aircraft systems are another core part of the simulation. A Mix of the simulator's default, customised and fully custom systems are used. The theory and process of creating, animating, and texturing a 3D model are described, too. Visual quality can also be important, especially for its use in virtual reality. The last part is about the user interface, user experience and how the various use cases shape their design for an aircraft simulation.
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