Univerzitná knižnica - Zborníky

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    KONSPEKT AKVIZÍCIE GEOPRIESTOROVÝCH DÁT PRE VYTVORENIE 3D MODELU REFERENČNÉHO LETISKA
    (Žilinská univerzita v Žiline, 2020) Škultéty, Filip; Janovec, Michal
    When rendering large scenarios for flight simulators, we encounter similar problems as in the case of scenes for cinematography or computer games. In the case of this work, we solve the rendering of the earth's surface for any camera configuration, and we try to maximize the quality of the rendered images without a visible decrease in the rendering frequency. The article is devoted to the creation of a reference model of the Piešťany airport (LZPP) as a part of the scenery for a certified flight simulator. The presented solution maintains a stable 60 frames per second when rendering the airport surface from any distance and direction.
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    TVORBA MODELU REFERENČNÉHO LETISKA PRE GENERÁTOR OBRAZU LETOVÉHO SIMULÁTORA
    (Žilinská univerzita v Žiline, 2020) Poláček, Jozef; Škultéty, Filip
    This paper describes the fundamentals of creating reference airport scenery for the X-Plane flight simulator. The work contains other acquired knowledge that is necessary or useful in the process of creating a scenery for a flight simulator image generator. The introductory part of the work focuses on the history, development and importance of flight simulators and image generators, it points out the importance of their constant development and quality improvement. The theoretical part of the work is mainly focused on defining the basic file types, their description and information about the usage of the rendering pipeline. In the practical part, the work focuses on Bratislava and Piešťany airport scenery development for the X-Plane flight simulator and on the subsequent possibility of using these sceneries for image generator of the L-410 UVP-E20 flight simulator, which is currently operated by the University of Žilina.